From sneakers to startups: designing for the reseller-to-founder generation
Sneaker bots, crypto, then startups. What designing for the reseller-to-founder generation takes: speed, trust, community, dark UIs and clear value.
Practical notes on branding, product design, websites and motion, from 2,000+ projects with startups and tech teams.
Sneaker bots, crypto, then startups. What designing for the reseller-to-founder generation takes: speed, trust, community, dark UIs and clear value.

Article · October 30, 2026 · 4 min read
How offensivepulse.com looks futuristic without hacker clichés: one WebGL particle field that changes shape per section, decoding text and one signal green.

Article · October 28, 2026 · 4 min read
The design of quantumproxies.net: an LED hero that lights up under your cursor, glass panels, 3D renders that read as one family and a map you can explore.

Article · October 18, 2026 · 5 min read
Fourteen years designing from Palma de Mallorca, from hotels, gaming and travel to AI startups. Each stage of my career and the principles I took from it.

Article · October 15, 2026 · 5 min read
What being a product designer at a seed-stage startup is really like: wearing many hats, shipping with a system, marketplaces, remote work and owning outcomes.

Article · October 14, 2026 · 5 min read
A practical guide to branding and web design for hotels and tourism brands in Mallorca: multilingual sites, seasonality, photos, direct booking and social.

Article · October 13, 2026 · 3 min read
A brand, product and web designer in Spain who works mostly with US startups: how the time difference helps, my process, timelines and what to prepare.

Article · October 6, 2026 · 6 min read
What founders should prepare before briefing an app designer: mission, users, core journeys, scope, references and constraints, with a practical checklist.

Article · October 3, 2026 · 6 min read
How to design dark mode for dashboards and data-heavy products: surfaces, contrast, color for gains and losses, type for numbers and a clear hierarchy.

Article · September 30, 2026 · 6 min read
How to take a dense desktop interface to mobile without cutting features: prioritizing, layering and collapsible menus, with examples from real product work.

Article · September 19, 2026 · 6 min read
How to design a brand and store for a creator-led business: logo, founder story, social content, mobile-first UX and the cart, with HighSteaks as the example.

Article · September 9, 2026 · 5 min read
How to design testimonial, review and press sections that build trust and convert, with real examples from Bandar’s Bounties, Timepiece FNF and Privee Transfer.

Article · September 8, 2026 · 6 min read
When most shoppers arrive on a phone, the store has to be designed for the thumb first: product cards, cart drawers, layout and speed, with real examples.

Article · September 5, 2026 · 5 min read
A busy logo breaks on packaging, app icons and merch. When to simplify it, how to keep what people recognize, and how to test it in a single color.

Article · September 3, 2026 · 3 min read
What separates a luxury website from an expensive-looking template: restraint, typography, photography, pace and trust. Eight principles with real examples.

Article · August 29, 2026 · 6 min read
Pricing page design patterns that build confidence instead of pressure: clear plans, honest comparisons, reassurance and subtle motion, with real examples.

Article · August 28, 2026 · 5 min read
How to design Web3 and crypto products people trust: clear balances and history, wallet onboarding, calm dashboards and honest UX, with real product examples.

Article · August 19, 2026 · 6 min read
How motion makes a brand feel premium: designing splash screens, logo animations and motion systems for apps, with examples from Sculpt, Poppin and ChromaAI.

Article · August 6, 2026 · 3 min read
Principles for designing dashboards people actually use, and what founding a company changes in how a designer thinks about scope, cost and decisions.

Article · July 20, 2026 · 3 min read
A practical UI/UX checklist for redesigning a SaaS or AI product, from the audit and navigation to states and design systems, based on redesigning 100+ screens.

Article · July 14, 2026 · 3 min read
What a brand identity includes, what really drives its cost and how to get the most from your budget, explained by a designer with 2,000+ projects shipped.

Article · July 9, 2026 · 5 min read
A practical guide to 3D product and logo animation: when it’s worth it, how the process works, the tools, realistic timelines and how to brief a designer.